• Official screenshot of the game Company of Heroes 3: Dare & Destroy
  • Official screenshot of the game Company of Heroes 3: Dare & Destroy
  • Official screenshot of the game Company of Heroes 3: Dare & Destroy
  • Official screenshot of the game Company of Heroes 3: Dare & Destroy

Company of Heroes 3: Dare & Destroy arrived on PC on 14 May, 2026, bringing another set of specialised Battlegroups to the tactical World War II strategy game. Developed and published by Relic Entertainment, the DLC focuses on expanding multiplayer, co-op and skirmish gameplay through four new doctrines designed around defence, siege warfare, covert raids and elite battlefield dominance. Rather than altering the core structure of Company of Heroes 3, Dare & Destroy builds upon the game’s combined arms combat by introducing fresh tactical identities for each faction. Every Battlegroup encourages a distinct style of play, giving players more opportunities to adapt strategies around defensive attrition, aggressive breakthroughs, sabotage operations or veteran assault forces. This emphasis on battlefield specialisation helps keep matches varied while reinforcing the tactical depth that has long defined the Company of Heroes series.

The United States Forces receive the Free French Battlegroup, a doctrine built around resilience, defensive preparation and carefully timed counterattacks. Instead of relying on constant aggression, the Battlegroup rewards players who can absorb enemy assaults while steadily preparing for a decisive breakout. French Rifle Sections provide dependable infantry support capable of holding defensive lines alongside reinforced structures such as Bastions and Tourelle defences. These fortifications help establish strong defensive zones that can slow enemy momentum and force attackers into costly engagements. Heavy support arrives through Railway Artillery bombardments and the Char B1 Heavy Tank, both of which give the doctrine the ability to transition from defence into devastating counter-pressure once enemy offensives begin to stall. This creates a strategic rhythm where patience and positioning become just as important as raw battlefield aggression.

The Wehrmacht Siege Breaker Battlegroup focuses on offensive siege tactics and the destruction of entrenched enemy positions. Designed for players who prefer direct assaults and breakthrough warfare, the doctrine introduces specialist units and heavy equipment intended to crack fortified defensive lines. Additional infantry weapons and Flame Halftracks apply sustained pressure early in engagements, helping weaken enemy strongpoints and expose vulnerable sections of the frontline. Once openings appear, Siege Specialists and the Sturmtiger Heavy Tank are capable of inflicting catastrophic damage against defensive positions and clustered enemy forces. The Sturmtiger in particular acts as the Battlegroup’s centrepiece, delivering massive explosive firepower that can completely reshape sections of the battlefield during prolonged assaults. Together, these tools create a doctrine centred around overwhelming force and carefully coordinated offensives against heavily defended territory.

For the British Forces, the Special Services Battlegroup takes a far more covert and disruptive approach to warfare. Instead of relying on static defences or large-scale assaults, this doctrine specialises in harassment, ambush tactics and economic disruption behind enemy lines. Commandos, Snipers and raiding vehicles allow players to strike isolated targets quickly before disappearing back into concealment or retreating to safer positions. This creates a highly mobile style of play where battlefield awareness and precision become essential. Scorched Earth tactics further strengthen the doctrine by allowing players to disrupt enemy resource gathering and punish poorly defended sectors of the map. Rather than winning through brute force alone, the Special Services Battlegroup excels by slowly weakening enemy infrastructure and forcing opponents into reactive decision-making under constant pressure.

The Deutsches Afrikakorps Elite Forces Battlegroup revolves around veteran troops, coordinated support units and superior battlefield efficiency. This doctrine rewards players who carefully preserve experienced units and build a disciplined combat force capable of dominating through quality rather than sheer numbers. Veteran infantry and vehicles form the backbone of the Battlegroup, supported by the Command 8Rad Armored Car which provides leadership and battlefield utility during engagements. Air support also plays a major role through Ace Stuka Squadrons capable of applying heavy pressure across contested areas. The doctrine reaches its peak power with the arrival of the Tiger Ace Heavy Tank, a vehicle designed to deliver overwhelming force during major engagements and decisive assaults. This combination of elite units, coordinated support and devastating armour creates a Battlegroup built around maintaining battlefield superiority through experienced forces and concentrated firepower.

One of the strengths of Dare & Destroy is how clearly defined each Battlegroup feels compared to the others. The Free French doctrine focuses on defensive endurance and controlled counterattacks, while Siege Breaker thrives on brute-force offensives against fortified positions. The Special Services Battlegroup rewards stealth, mobility and resource denial, whereas Elite Forces emphasises battlefield efficiency and highly trained units. These contrasting tactical identities ensure that matches remain unpredictable and encourage players to experiment with different strategies depending on the battlefield situation. Rather than simply adding stronger units to existing rosters, the DLC expands the range of viable tactical approaches available across every faction represented in the pack.

Visually, the expansion continues the large-scale cinematic warfare that defines Company of Heroes 3. Massive artillery strikes, bunker assaults and coordinated air attacks create dramatic battlefield moments that reinforce the intensity of the real-time strategy gameplay. Units such as the Char B1, Sturmtiger and Tiger Ace also strengthen the historical atmosphere by introducing recognisable World War II-inspired vehicles with distinct battlefield roles. Smaller details including entrenched fortifications, scorched terrain and concentrated bombardments help each Battlegroup feel visually unique once battles escalate across contested objectives. While gameplay balance remains the priority, these additions still contribute to the grounded military atmosphere that fans expect from the series.

For players invested in multiplayer and skirmish gameplay, Dare & Destroy offers another meaningful expansion of Company of Heroes 3’s tactical sandbox. Each Battlegroup introduces new battlefield tools and strategic priorities that encourage experimentation across different playstyles, whether focusing on entrenched defence, heavy siege assaults, covert raids or elite mechanised warfare. By concentrating entirely on tactical depth and faction variety, Relic Entertainment continues to build upon the replayability of Company of Heroes 3 without compromising the fast-paced combined arms combat that sits at the centre of the experience. The result is a focused DLC pack that gives experienced commanders more opportunities to refine strategies, adapt to evolving battlefield conditions and explore fresh approaches to large-scale wartime engagements.

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THIS DLC REQUIRES THE BASE GAME – COMPANY OF HEROES 3

Promotional poster for Company of Heroes 3

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